People with visual impairment are more prone to experience social difficulty due to an often preconceived prejudice as well as stereotypes formed around people with blindness. (Brunes, Hansen, & Heir, 2019)
Learnum is a 3D, blindfolded version of Twister that allows people to experience blindness in a playful, interactive manner. The game includes foam shapes that players have to try and find to position themselves on. The game is aimed at younger children from 5-10 as this is the stage of development where children are getting more of a grasp of the world and how it properly works, but their minds are still very open to change.
This project helped me shape my initial PI&V. With the idea of play to learn, I thought about teaching children about disabilities, giving them insight into them and their challenges. The way it was thought about was that, by explaining them at such a young age, when the kids come across it in the future, they will be able to relate to others and help. I enjoyed designing for a “marginalized” target group and helping society understand in a way. By doing this, I feel that it will impact the following generations to grow as a community. This project affected my development moving forward.